I have not been very good about updating my blog very often and I am feeling a little guilty. So I am going to try and do a little blurb each couple of days or so.
Since I do this from work and there is not much to talk about with my job I will try and update about the evening before. So starting with yesterday:
I could not get everyone together for D&D for the second week in a row. I was sorta bummed out about this. I really do try hard to get people to enjoy D&D and try to make each night fun enough that they can not wait to get back for the next session. I guess I have not been very successful because trying to get everyone together after missing four weeks has been me doing a lot of calls, posting, and e-mailing and no one shows.
Anyways I posted on our message board that I would not try so hard to get people to play. If I try hard to get people together and it doesn't work out it makes me want to play less the following week. It is the main reason that I quit DM'ing a year ago is that I was always trying to get people together and I seemed to be the only one excited about gaming. I finally quit trying because it was driving me crazy to come up with ideas and adventures just to have no one show. Quite sad really.
It is one of the reasons that this time I went with a pre-generated adventure. One it is a really cool adventure, two I do not have to work as hard to run an adventure that people are going to quit 1/2 through.
But I take a deep breath and tell myself not to take it personally. I know people have lives that take priority over gaming. Sometimes I wonder if I am just upset at others for having a life when I don't. Then I remind myself, I don't want their life. I like not having the responsibility they do. No one is dependent on me and I am not dependent on anyone else. I think it is my sense of freedom and my desire to not be tied to anything that bugs my girlfriend so much.
OK, this blurb turned into more then I expected. The next one will most likely be shorter.
P.S. Blogger needs to get a spell checker built into their program.